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rules

17 posts with this tag.

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Preview: MTG Turn Phases Explained: Every Phase and Step in Order (Guides)

Guides

MTG Turn Phases Explained: Every Phase and Step in Order

MTG turn phases in order: beginning, first main, combat, second main and ending, with each step, when you can act, and which steps Standard cards use most.

· 10 min read

Preview: MTG Zones Explained: Every Zone and Your Board Layout (Guides)

Guides

MTG Zones Explained: Every Zone and Your Board Layout

MTG zones explained: library, hand, battlefield, graveyard, stack, exile and command, which ones are hidden, and the tournament layout for your board.

· 11 min read

Preview: Partner Commanders in MTG: Rules for Every Partner Type (Guides)

Guides

Partner Commanders in MTG: Rules for Every Partner Type

Partner commanders explained: how partner, partner with, Friends forever, Choose a Background and Doctor's companion work, and why you can't mix them.

· 7 min read

Preview: Commander Tax in MTG: How It Works, Partners and Reducers (Guides)

Guides

Commander Tax in MTG: How It Works, Partners and Reducers

Commander tax explained: each cast from the command zone costs 2 more than the last. Partners, mana value, cost reducers, dash and Command Beacon covered.

· 9 min read

Preview: MTG Stack Explained: How Priority and Responses Work (Guides)

Guides

MTG Stack Explained: How Priority and Responses Work

The MTG stack in plain terms. Spells and abilities wait on it, the last one added resolves first, and priority decides who can respond and when.

· 8 min read

Preview: Commander Damage Rules in MTG: What Counts and What Doesn't (Guides)

Guides

Commander Damage Rules in MTG: What Counts and What Doesn't

Commander damage rules explained. Only combat damage from one commander counts toward 21, with partners, stolen commanders, infect and Vehicles covered.

· 8 min read

Preview: Rule Zero in MTG Commander: What It Means and What to Say (Guides)

Guides

Rule Zero in MTG Commander: What It Means and What to Say

Rule Zero in MTG Commander is the pregame talk where the table agrees what's allowed. What to say, how brackets fit, and where Rule 0 stops working.

· 9 min read

Preview: MTG Mulligan Rules Explained: London Mulligan Step by Step (Guides)

Guides

MTG Mulligan Rules Explained: London Mulligan Step by Step

MTG mulligan rules: draw seven new cards, then bottom one per mulligan taken. The first mulligan is free in multiplayer and Brawl, with a hand-size table.

· 7 min read

Preview: Bury MTG Meaning: What the Old Destroy Wording Did (Guides)

Guides

Bury MTG Meaning: What the Old Destroy Wording Did

Bury MTG meaning: retired wording for a destroy that stops regeneration. Plus how Extort triggers on every spell and how to resolve a Discover trigger.

· 13 min read

Preview: Board Wipe in MTG: The 5 Kinds and Which Decks Play Them (Guides)

Guides

Board Wipe in MTG: The 5 Kinds and Which Decks Play Them

A board wipe kills every creature, but destroy, damage, exile, -X/-X and bounce each miss something. 323 of 449 Standard top-32 lists run one. Real data.

· 9 min read

Preview: cEDH Meaning in MTG: What Competitive Commander Actually Is (Guides)

Guides

cEDH Meaning in MTG: What Competitive Commander Actually Is

cEDH meaning: Competitive Elder Dragon Highlander, a high power approach to Commander using the same rules. How these decks win and differ from casual EDH.

· 8 min read

Preview: MTG Commander Brackets Explained: All 5 Brackets in 2026 (Guides)

Guides

MTG Commander Brackets Explained: All 5 Brackets in 2026

Commander Brackets explained: the 5 brackets, turn expectations, the 53 Game Changers (Farewell added Feb 9, 2026) and what the most-played ones cost.

· 6 min read