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beginner

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Preview: MTG Turn Phases Explained: Every Phase and Step in Order (Guides)

Guides

MTG Turn Phases Explained: Every Phase and Step in Order

MTG turn phases in order: beginning, first main, combat, second main and ending, with each step, when you can act, and which steps Standard cards use most.

· 10 min read

Preview: MTG Zones Explained: Every Zone and Your Board Layout (Guides)

Guides

MTG Zones Explained: Every Zone and Your Board Layout

MTG zones explained: library, hand, battlefield, graveyard, stack, exile and command, which ones are hidden, and the tournament layout for your board.

· 11 min read

Preview: Partner Commanders in MTG: Rules for Every Partner Type (Guides)

Guides

Partner Commanders in MTG: Rules for Every Partner Type

Partner commanders explained: how partner, partner with, Friends forever, Choose a Background and Doctor's companion work, and why you can't mix them.

· 7 min read

Preview: Commander Tax in MTG: How It Works, Partners and Reducers (Guides)

Guides

Commander Tax in MTG: How It Works, Partners and Reducers

Commander tax explained: each cast from the command zone costs 2 more than the last. Partners, mana value, cost reducers, dash and Command Beacon covered.

· 9 min read

Preview: MTG Stack Explained: How Priority and Responses Work (Guides)

Guides

MTG Stack Explained: How Priority and Responses Work

The MTG stack in plain terms. Spells and abilities wait on it, the last one added resolves first, and priority decides who can respond and when.

· 8 min read

Preview: Commander Damage Rules in MTG: What Counts and What Doesn't (Guides)

Guides

Commander Damage Rules in MTG: What Counts and What Doesn't

Commander damage rules explained. Only combat damage from one commander counts toward 21, with partners, stolen commanders, infect and Vehicles covered.

· 8 min read

Preview: MTG Color Combinations: Names, Playstyles and How to Pick (Guides)

Guides

MTG Color Combinations: Names, Playstyles and How to Pick

MTG color combinations, all 26 named from Azorius to WUBRG, with what each one plays like, how many commanders it has and how to pick your own colors.

· 10 min read

Preview: How to Build Your First Commander Deck: Lands, Ramp, Removal (Guides)

Guides

How to Build Your First Commander Deck: Lands, Ramp, Removal

How to build your first Commander deck, using what EDHREC's 100 most popular commanders actually run: 35 lands, Sol Ring and Arcane Signet, 10 removal.

· 7 min read

Preview: cEDH Meaning in MTG: What Competitive Commander Actually Is (Guides)

Guides

cEDH Meaning in MTG: What Competitive Commander Actually Is

cEDH meaning: Competitive Elder Dragon Highlander, a high power approach to Commander using the same rules. How these decks win and differ from casual EDH.

· 8 min read

Preview: MTG Keyword Abilities Explained: Combat and Protection (Guides)

Guides

MTG Keyword Abilities Explained: Combat and Protection

MTG keyword abilities explained: flying, menace, deathtouch, trample, hexproof, and ward, with worked combat examples for how they actually interact.

· 7 min read

Preview: MTG Format Legality Explained: Standard vs Commander (Guides)

Guides

MTG Format Legality Explained: Standard vs Commander

MTG format legality explained: a card must be in the format's card pool AND not on its banned list. 2026 Standard has no rotation, 20 sets legal at once.

· 11 min read

Preview: MTG Mana Base Guide: The Land Count Formula Explained (Guides)

Guides

MTG Mana Base Guide: The Land Count Formula Explained

MTG mana base guide using Frank Karsten's land count formula: 19.59 plus 1.90 times Average Mana Value. Real math, not just a flat rule of thumb.

· 10 min read