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MTG Commander Deck Guide: Building, Budget, and cEDH

Buy a precon, play it unchanged for a few weeks, then swap ten cards. Building from scratch can wait until you know which commander you love.

9 min readBy Reid MarshLast reviewed

Verdict

A precon is the best first Commander deck: legal, 100 cards and playable out of the box. Upgrade it ten cards at a time. Build from scratch once you have a favorite commander, starting from what the average deck runs: about 35 lands, Sol Ring and a pile of ramp.

Doctor Doom, King of Latveria and Lathril, Blade of the Elves Commander cards side by side, two different power levels of the format

The short MTG Commander deck guide: start with a precon. Commander, also called EDH, is Magic's 100-card multiplayer format: one legendary commander, 99 other cards with no duplicates except basic lands, and 40 life for each player around the table. A precon is a legal, working deck the day you open it, and it teaches you what you actually want from the format before you spend money on singles.

What Is Commander / EDH?

Your commander starts the game face up in the command zone, outside your deck. You can cast it from there any time you could cast it normally, but each recast costs an extra two generic mana (the "commander tax"). If it would go to your hand, library, graveyard or exile, you can send it back to the command zone instead. A player who takes 21 combat damage from the same commander loses, whatever their life total.

The commander has to be a legendary creature, or one of the legendary Vehicles or Spacecraft the current rules allow. Games are built for three to five players, usually four, and Wizards suggests about 20 minutes per player, so a full pod can run a couple of hours.

Every card in the other 99 must fit your commander's color identity: the colors of every mana symbol in a card's cost or rules text. Hybrid symbols count both ways, so Kitchen Finks, with two green-or-white hybrid symbols in its cost, has a green-white identity and can't go in a mono-green deck. Reminder text doesn't count.

Kitchen Finks, a 3/2 Ouphe whose mana cost has two green-white hybrid symbols, with its persist reminder text Kitchen Finks: hybrid symbols in the cost give it a green-white color identity. Card image: Wizards of the Coast, via Scryfall.

Brackets are Wizards' optional way to match decks of similar power before a game. There are five. Brackets 1 and 2 allow no Game Changers (a list of cards that tend to warp games), Bracket 3 allows up to three, and Brackets 4 and 5 allow any number. Wizards also gives each bracket a turn expectation: games should last at least eight turns in Bracket 2, six in Bracket 3 and four in Bracket 4, while in Bracket 5 "these games could end on any turn." Ask your table which bracket they're playing before you shuffle up.

Want it shown rather than read? MTG Therapy's beginner video covers the deck-building rules, how a game runs and table etiquette in under six minutes.

Building the 99: what the average deck runs

You'll see plenty of rules of thumb for Commander ratios. We'd rather look at what decks actually run. On October 13, 2026 we pulled EDHREC's average decks for the 100 most popular commanders:

Card roleMedian per deckRange across the 100 decks
Lands3528 to 41
Creatures2915 to 40
Ramp166 to 35
Removal104 to 29
Card draw93 to 31
Board wipes20 to 8

Sol Ring appeared in all 100, Arcane Signet in 99 and Command Tower in 93. Ramp, draw, removal and wipe counts come from Scryfall's card tags, so a card can count in two roles.

How does that compare with the math? Frank Karsten's formula for a 99-card deck starts at 31.42 lands plus 3.13 times your average mana value, minus about a quarter of a land per cheap ramp or draw spell. Run it for a deck with lots of cheap ramp and you land right where the average decks sit. Run it for a deck with little ramp and it asks for several more lands than the average deck runs.

Line chart of Karsten's Commander land formula for 0, 8 and 16 cheap ramp or draw spells across average mana values 2.5 to 4, with a band at 34 to 36 lands where 79 of the 100 EDHREC average decks sit Chart: BaseMTG. Source: Frank Karsten's formula (TCGplayer) and EDHREC average decks, October 13, 2026.

Our rule: if your deck runs fewer than ten cheap ramp pieces, play more lands than the average deck, not fewer.

Precon and Budget MTG Commander Deck Guides

Commander precons are the cheapest way into a deck that already works. The usual upgrade path is to play the deck unchanged first, then cut the ten or fifteen cards that never do anything (often vanilla-ish creatures or cards for a theme the deck doesn't really run) and add cheap ramp, removal and pieces that push the commander's plan. On r/magicTCG, a reply to a new player overwhelmed by the format put it well: "Precons are so competently built these days that if they can’t compete with what your friends are playing, they’re playing too high a bracket for a beginner anyway." (comment)

If you'd rather build from scratch on a budget, pick a commander that rewards cheap cards. Tribal commanders do this best, because a pile of on-theme commons does the same job as one expensive staple.

cEDH Staples and High-Power MTG Commander Deck Guides

cEDH is Commander at Bracket 5: decks built to win as early as the table allows, usually with a compact combo backed by fast mana, cheap tutors and efficient interaction. Those staples show up across dozens of commanders because they're generically strong, not because they fit one theme. Partner pairs are common at the top of the tournament data; over the three months to October 14, 2026, Kraum, Ludevic's Opus with Tymna the Weaver was the most-entered pairing on EDHTop16.

That fast, consistent mana is also where the MTG Reserved List comes in: the original dual lands are on it, and even the cheapest copies cost hundreds of dollars each.

Commander Synergy and Archetypes

Between precon level and cEDH you'll find decks built around one thing the commander rewards, whether a creature type, a keyword or a card type. Lathril, Blade of the Elves is a good example. It makes an Elf token for each point of combat damage it deals, and once you control ten untapped Elves it can tap them to drain each opponent for 10. Cheap Elves from a dozen sets all pull weight in that deck, which is why tribal is the friendliest budget archetype.

Combo commanders want the opposite: fewer theme cards and more ways to find and protect the few pieces that win.

Our take

Buy a precon whose commander you like the look of, play it unchanged for a few weeks, and keep a list of the cards that never did anything. Those are your first cuts. Skip the urge to build a "better" deck before you've played twenty games; you won't know what better means yet. And remember the format's social side. Answering a new player who found Commander miserable, one r/magicTCG reply said: "It’s just as important who you play with as it is what you play maybe you’re just in the wrong group." (comment)

How we checked: rules against the Comprehensive Rules effective September 25, 2026 and Wizards' Commander and Brackets pages, read October 15, 2026; deck medians from EDHREC average decks for the top 100 commanders, pulled October 13, 2026; cEDH entries from EDHTop16 on October 14, 2026.

References

Corrections and updates
  • 2026-10-15: Earlier versions said a planeswalker can act as your commander; the rules allow a legendary creature, Vehicle or Spacecraft with power and toughness, unless a card says otherwise. The FAQ said reminder-text symbols count toward color identity; they don't. The suggested skeleton of 36 to 38 lands, 10 to 12 ramp and so on had no source and has been replaced with the medians of EDHREC's average decks for the 100 most popular commanders.

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About the author

Reid Marsh

Commander & Budget Desk

Pen name for the BaseMTG Commander desk: budget builds, precons, upgrades and deck-building. Lists are priced from Scryfall on the publish date and every card pick comes with a reason.

  • Commander builds, budget lists and precon upgrades
  • Prices checked on Scryfall, dated in the article
  • A sources table behind every card and number

Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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