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Multiverse Reforged Precon Upgrades: 6 First Swaps (2026)

This Multiverse Reforged precon upgrade guide starts from the printed 100-card list. The Reality Fracture Commander precon releases on October 2, 2026, with an MSRP of $49.99.
The list has a thin middle, a crowded top end, and less red mana. Those counts support six first swaps.
TL;DR: The box has 25 nonland cards at mana value 2 or less, only five at 4 or 5, and 12 at 7 or more, so the first cuts come from the top end. The six starting swaps are Memnarch, the Warden for Counterspell; Darksteel Angel for Generous Gift; The Ur-Sphinx for Toxic Deluge; Akroma, Angel of Fury for Swan Song; Kher Keep for Sacred Foundry; and Contaminated Landscape for Blood Crypt. The box has zero Game Changers, but Rhystic Study, Smothering Tithe, Cyclonic Rift, Demonic Tutor, and Ancient Tomb count toward the Bracket 3 limit of three if added.
PATCH: Updated Oct 6, 2026, corrected Akroma's face-down casting and morph costs.
What Should You Upgrade First in Multiverse Reforged? (quick answer)
Cut from the top end first, add cheap interaction, and fix red mana. The printed curve has 12 cards at mana value 7 or more, only five at 4 or 5, and 25 at 2 or less. The list also has 13 mana rocks, zero counterspells, and five cards that remove one target, so more rocks are not the first need by the numbers. Two land swaps raise red sources from 14 to 16.
Key Takeaways
- The curve averages 4.05, with 12 cards at mana value 7 or more.
- Only five cards sit at mana value 4 or 5, creating the main curve gap.
- The box has 13 mana rocks, zero counterspells, and five single-target removal cards.
- Red is the scarcest land color, with 14 sources versus 19 white, 19 blue, and 15 black.
- Six swaps add four interaction spells and two red-producing lands.
Overview: What the Multiverse Reforged Box Contains
Multiverse Reforged is the one new Commander precon in the Reality Fracture release. Wizards lists an MSRP of $49.99 for a 100-card product with two traditional foil borderless commanders and 98 non-foil cards, including 16 new-to-Magic cards. The package also includes 10 tokens, a reference card, and a deck box. Wizards describes it as "a more intricate approach" for players "looking to step up their game."
The curve below counts the 61 nonland cards, including both commanders.
| Mana value | Cards |
|---|---|
| 1 | 7 |
| 2 | 18 |
| 3 | 9 |
| 4 | 3 |
| 5 | 2 |
| 6 | 10 |
| 7 | 5 |
| 8 | 4 |
| 9 | 2 |
| 10 | 1 |
The 61 nonland cards in the printed list, counted by copies and including both commanders. Amber bars mark mana value 7 or more.
The middle is thin: 25 cards sit at mana value 2 or less, but only three at 4 and two at 5. The average mana value is 4.05, and 12 cards cost 7 or more. The first four cuts in the swap list below come from that top group, which leaves eight.
The role counts point in the same direction. The box has 13 mana rocks. It has zero cards with "counter target" text, only five cards that can remove a single target, and three one-shot creature sweepers: Sunfall, Martial Coup, and White Sun's Twilight. Elspeth, Sun's Champion also has a minus 3 ability that destroys creatures with power 4 or greater.
The two commanders are Jace, Multiverse Architect and Nissa, Leyline Tamer. Both have white-blue-black-red color identity, with no green.
frc-1
frc-1Shop on TCGplayer Jace is a legendary planeswalker costing {1}{W}{U}{B}{R} that can be your commander. At the beginning of combat on each opponent's turn, that player may pay {2}; if they don't, creatures they control can't attack Jaces you control this turn. His plus 1 draws two cards, then puts a card from your hand on the bottom of your library. His minus 3 exiles another target planeswalker or creature you control, then reveals cards from the top of your library until you reveal a creature or planeswalker card and puts it onto the battlefield; the rest go to the bottom in a random order.
frc-2
frc-2Shop on TCGplayer Nissa is a legendary creature costing {3}{W}{U}{B}{R}, with deathtouch and vigilance. Her landfall ability says that whenever a land you control enters, draw a card, then, if this is the first time that ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card and put it onto the battlefield; the rest go to the bottom in a random order. The shared four-color color identity leaves the choice between a planeswalker commander and a creature commander.
GODEEPER: Compare the other Reality Fracture decks before choosing which product fits your collection. Reality Fracture Precons Ranked: Which of the 6 to Buy →
Step-by-Step: Six Swaps for Multiverse Reforged
These six swaps are one reasonable starting point, using the curve, interaction counts, and color-source totals from the printed list.
1. Cut Memnarch, the Warden for Counterspell.
frc-15
frc-15Shop on TCGplayer Memnarch, the Warden costs {10}, is indestructible, makes two 1/1 Myr, and draws a card for each artifact when it attacks. It is one of the 12 nonland cards at mana value 7 or more, and the most expensive cut in this pass. Counterspell costs {U}{U} and says, "Counter target spell." This adds the first counterspell to a list with zero, while asking for two blue pips. The trade-off is giving up a late artifact payoff and requiring blue mana earlier.
2. Cut Darksteel Angel for Generous Gift.
frc-13
frc-13Shop on TCGplayer Darksteel Angel costs {9}, has flying and indestructible, and says, "You can't lose the game and your opponents can't win the game." It is another mana value 7 or more card in the crowded top end.
msc-133
msc-133Shop on TCGplayer Generous Gift costs {2}{W} and says, "Destroy target permanent. Its controller creates a 3/3 green Elephant creature token." That reaches any permanent, but the controller gets a 3/3 Elephant as compensation.
3. Cut The Ur-Sphinx for Toxic Deluge.
frc-12
frc-12Shop on TCGplayer The Ur-Sphinx costs {6}{W}{U}{B}, for mana value 9, and carries three different colored pips in its cost.
msc-161
msc-161Shop on TCGplayer Toxic Deluge costs {2}{B}; as an additional cost, pay X life, and all creatures get minus X/minus X until end of turn. It adds a three-mana sweeper to a box whose own board wipes are Sunfall at five mana and two X spells that need seven mana to destroy all other creatures. The trade-off is the X-life payment, and the effect also applies to your creatures.
4. Cut Akroma, Angel of Fury for Swan Song.
frc-19
frc-19Shop on TCGplayer Akroma, Angel of Fury costs {5}{R}{R}{R}, for mana value 8, and you can cast it face down for {3}; turning it face up costs {3}{R}{R}{R}. Three red pips at this part of the curve matter when only 14 of the 39 lands make red. Swan Song costs {U} and says, "Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying." The trade-off is that it is narrow and gives the opponent a Bird. See the mana base guide when weighing same-color pip costs.
5. Cut Kher Keep for Sacred Foundry.
frc-75
frc-75Shop on TCGplayer Kher Keep makes only {C} (its other ability pays {1}{R} for a 0/1 Kobold), so it does not help cast the deck's red spells.
eoe-256
eoe-256Shop on TCGplayer Sacred Foundry is a red-white shock land that makes two colors; you may pay 2 life, and if you don't, it enters tapped. This is the first of two land swaps that raise red-producing land sources from 14 to 16. The trade-off is life: pay 2 for an untapped land, or accept a tapped one when the timing allows it.
6. Cut Contaminated Landscape for Blood Crypt.
frc-68
frc-68Shop on TCGplayer Contaminated Landscape taps for {C}, or you can tap and sacrifice it to fetch a basic Plains, Island, or Swamp that enters tapped. Blood Crypt is a black-red shock land that makes two colors; you may pay 2 life, and if you don't, it enters tapped. It adds the second red source in this pass and also keeps black available. The trade-off is losing the Landscape's delayed basic-land option and choosing between 2 life or a tapped land.
Three of the six adds: Counterspell, Toxic Deluge and Sacred Foundry (shown in its Star Trek printing).
The next cuts if you want a lower curve are Avacyn, Angel of Horror at {5}{B}{B}{B}, mana value 8, and Serra's Emissary at {4}{W}{W}{W}, mana value 7. Both have three same-color pips at high mana values. Those cuts are optional, because this guide identifies a curve and mana-source gap without claiming either card is bad.
Which Upgrades Are Game Changers? (Bracket Check)
The five fitting Game Changers are Rhystic Study, Smothering Tithe, Cyclonic Rift, Demonic Tutor, and Ancient Tomb. The box contains none. Adding any of them counts toward Bracket 3's limit of three, but this guide does not assign the deck a bracket before or after the swaps.
- Rhystic Study ({2}{U}): Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
- Smothering Tithe ({3}{W}): Whenever an opponent draws a card, that player may pay {2}; if they don't, you create a Treasure token.
- Cyclonic Rift ({1}{U}): Return target nonland permanent you don't control to its owner's hand; overload {6}{U}.
- Demonic Tutor ({1}{B}): Search your library for a card.
- Ancient Tomb (land): Add {C}{C}, and it deals 2 damage to you.
The box has zero Game Changers, while Bracket 3 allows up to three. The other bracket factors also matter, so use Commander Brackets and the Commander Bracket calculator without treating either as a claim about this deck's current bracket.
Mind Stone, Thought Vessel, and Commander's Sphere are popular missing cards. My judgment from the counts is to skip more mana rocks at the start: 13 are already in the box, while interaction is thinner. That is a deckbuilding priority read from the list, with no play data behind it.
Tips for Playing the Upgraded Deck
- Jace's plus 1 draws two cards, then puts one from your hand on the bottom of your library. His minus 3 exiles another target planeswalker or creature you control, then reveals until it finds a creature or planeswalker for the battlefield; the rest go to the bottom in random order.
- Nissa draws a card whenever a land you control enters. The first time that landfall ability resolves each turn, it also reveals until it finds a creature and puts that creature onto the battlefield.
- Keep Sunfall and Martial Coup for turns when you are behind if possible. Sunfall exiles all creatures, while Martial Coup destroys all other creatures when X is 5 or more, so both also hit your own creatures.
- Pay 2 life for Sacred Foundry or Blood Crypt only when you need the untapped land. If you don't pay, each shock land enters tapped.
GODEEPER: Apply the same count-first swap method to a different Commander precon. Doom Prevails Precon Upgrade Guide: Marvel Commander →
Frequently Asked Questions
What is the first thing to upgrade in the Multiverse Reforged precon? The first upgrades should reduce the top end and add cheap interaction. The box has 12 cards at mana value 7 or more, zero counterspells, and only five single-target removal spells. Start with the six swaps in this guide, which also replace two lands to raise red sources from 14 to 16.
Which commander should I use, Jace or Nissa? Both are legal commanders, and the choice is a preference based on their roles. Jace is a legendary planeswalker that can be your commander, with a combat tax, card filtering, and a way to exchange one of your creatures or planeswalkers for a revealed one. Nissa is a creature commander with deathtouch, vigilance, and landfall in the same four colors.
How much does the Multiverse Reforged Commander deck cost? The Multiverse Reforged Commander deck has an MSRP of $49.99. Wizards lists the product for the Reality Fracture release on October 2, 2026. MSRP is the manufacturer's suggested retail price for the sealed precon, and this guide makes no other price claim.
Does Multiverse Reforged include any Game Changers? No. Multiverse Reforged contains zero Game Changers in the printed box. Five fitting cards are Rhystic Study, Smothering Tithe, Cyclonic Rift, Demonic Tutor, and Ancient Tomb. If you add them, each counts toward Bracket 3's limit of three, while the other bracket factors still matter.
Should I add more mana rocks to Multiverse Reforged? No, not as the first upgrade. The list already has 13 mana rocks, while it has zero counterspells and five cards that remove a single target. Mind Stone, Thought Vessel, and Commander's Sphere are all missing, yet these counts point toward interaction before another rock.
What colors is the Multiverse Reforged deck? The deck's color identity is white, blue, black, and red, with no green. Among its 39 lands, 19 make white, 19 blue, 15 black, and 14 red, counting conditional any-color lands. Jace and Nissa both have the same four-color identity, so the commander choice does not change the deck's colors.
Are there other Reality Fracture Commander precons? Yes. Reality Fracture has five Foundations Commander decks plus Multiverse Reforged, for six Commander precons in the release. Multiverse Reforged is the one new deck covered here, while the other five are Foundations decks. This guide compares upgrade priorities for this list only.
Related Reading
- Wakanda Forever Precon Upgrade Guide: Marvel Commander: See another Marvel Commander upgrade guide built around specific swaps.
- 7 Budget Commander Decks Worth Building (October 2026): Use this roundup for seven other Commander deck lists.
- How to Build Your First Commander Deck: Use this primer for the basic deckbuilding decisions behind a swap list.
- Commander Complete Guide 2026: Keep a broader Commander rules and format reference nearby.
References
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Commander and cEDH grinder covering deckbuilding, precons, and the Standard/Commander metagame. Plays out of a local game store scene, reads spoilers the day they drop.
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